6.30.24
Hello hello, I’ve made good progress on the game so time for a new update!
For the last month or so I’ve doing a variety of things – specifically fixing known bugs and (the big thing) running through and fully playing each room and level in the game and making adjustments to the gameplay and design.
Happy to say that process is completed (though I’m sure more of adjustments will be coming as the game progresses). Overall – I didn’t have to make too many crazy adjustments from what I had already built – it was more changing what enemies where where in which places. Also a little bit of redesigning a few puzzle and platform areas – but not in a big way.
It’s a great milestone to hit that and now I move onto the next HUGE part of the game making process.
Building Backgrounds
The next huge lift for the game which has begun is building all of the art for the backgrounds of the game. I’ve already gotten started on the process and have 9 rooms built out so far – so only 191 left to go, lol. If I’m lucky I’ll have this part of the process completed in the next year.
My hope is that it will take me about as much time to make the backgrounds as it took to build the levels out themselves. It’s a big lift and a part of the process I’ve been anxious about starting – but here we are.
The way I’m making the backgrounds is primarily by taking photos – either ones I’ve taken or things I find on Unsplash – and cutting them, then collaging them together and animating them in Photoshop and After Effects.
So far so good. But I’m gonna be in this space for a while now.
So that’s the update for now! As always take a look at my socials (linked in the footer) to see shots and video clips of progress!
Until next time.
-Charles